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cubicraft
A-500About CubiCraft

Where visionmeets precision.

CubiCraft is an Australian architectural design and visualisation studio working with practices, developers, builders and homeowners — in Australia and internationally.

Street-level view of Elysium Series 1 showing the entry podium, planting and pedestrian crossing.

For more than seven years we have worked between the idea and the drawing — planning homes, designing buildings, modelling neighbourhoods and rendering rooms before they exist.

Our work runs from single interior visualisations to a 12,000 m² residential development now under construction. Across all of it, the aim is the same: drawings and images precise enough to build from, and clear enough to make decisions with.

What we value

How we work, in three lines.

01

Intentional design

Every line has a reason: a view framed, a cost saved, a room that works better. We would rather draw less and mean it.

02

Made with care

Clean models, organised files and drawings that read clearly. The quality you can't see is what makes the rest possible.

03

A team with a goal

Your deadline is our deadline. We work as part of your project, not as a supplier at arm's length.

A project, step by step

Clear from the first message.

  1. 01STEP

    Brief & files

    You share the service you need, your project documents and a brief.

  2. 02STEP

    Quote & timeline

    We review everything and come back with a quote and a timeline.

  3. 03STEP

    Draft & feedback

    Work begins. Drafts come to you for comment, and revisions are made at this stage.

  4. 04STEP

    Final delivery

    After approval, final drawings or high-resolution images are delivered, prepared for print and presentation.

Tools

Native in the software you already use

We work in AutoCAD, Revit, SketchUp and 3ds Max, render with V-Ray and Corona, and use Unreal Engine for real-time work — and adapt to other formats on request.

  • AutoCAD
  • Revit
  • SketchUp
  • 3ds Max
  • V-Ray
  • Corona
  • Unreal Engine
Aetherium Spire wireframe in 3ds Max from the render camera.

Aetherium Spire — the working model in 3ds Max

Experience

Experience, measured.

Years of architectural design and visualisation
7+

Years of architectural design and visualisation

Gross floor area, Elysium Series 1 — currently under construction
≈12,000 m²

Gross floor area, Elysium Series 1 — currently under construction

Native file ecosystems: DWG, RVT, SKP and 3ds Max
4

Native file ecosystems: DWG, RVT, SKP and 3ds Max

Elysium Series 1 seen from the street corner, with stepped façades, landscaped terraces and a mountain backdrop.
Elysium Series 1 on site: the concrete frame rising floor by floor with scaffolding and a tower crane.

From design to site

Elysium Series 1 — under construction

A multi-residential development of approximately 12,000 m² in Prizren. Architectural design by CubiCraft; construction by Conforist Project Management. Statutory permitting was handled locally.

Read the case study
Aeris Lumina: a calm living room with a cloud-like tufted sofa, sculptural floor lamp and marble tables on a woven rug.

A-500 — Next

Work with a studiothat draws carefully.

Tell us what you're working on. We'll reply with questions, or a clear scope and quote.

Or write to info@cubicraft.com.au · call 0402 141 777